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Tag Archive: borgs


Before Walter Simonson and Tom Palmer collaborated on their stunning adaptation of The Empire Strikes Back, they joined forces to create a great run of stories in the pages of Marvel Comics’ original Star Wars monthly, featuring two of the most famous borgs of all time, Luke Skywalker and Darth Vader.  By some kind of miracle the original page art from the 1980s was located to come together for IDW Publishing′s sixty-third Art Edition publication.  Boasting the 1:1 scale, original comic page art sized, pages in a deluxe hardcover edition, this is another of those books Star Wars fans have always dreamed of.

Just as we saw with Howard Chaykin and Roy Thomas’s earlier Art Edition for Star Wars (reviewed here at borg), Walter Simonson Star Wars Artist’s Edition presents high-quality copies of the original page art.  Unlike many past Artist’s Editions, however, the entire lettering and logos are all present, so readers can re-visit the entire issues (minus ads) for Issue #51 “Resurrection of Evil,” Issue #52 “To Take the Tarkin,” Issue #55 “Plif!,” issue #56 “Coffin in the Clouds,” Issue #57 “Hello, Bespin, Good-Bye!,” and Issue #60 “Shira’s Story,” all written by long-time The Amazing Spider-Man and Action Comics writer and Venom, Carnage, and Scott Lang Ant-Man character creator David Michelinie, with lettering by Joe Rosen and John Morelli.

Take a look at the original inked artwork in these stunning preview pages of Walter Simonson Star Wars Artist’s Edition presented for borg readers courtesy of IDW Publishing:

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In the battle between kung-fu grip and the bionic eye, will life-like hair or better, stronger, and faster prevail?

We first previewed this crossover series here at borg back in February 2018.  Now the adventure series is available in a trade/graphic novel edition.  It’s a story that has been played out millions of times in the backyards of kids who grew up with both G.I. Joe and The Six Million Dollar Man.  It’s G.I. Joe: A Real American Hero vs. The Six Million Dollar Man, last year’s crossover series from IDW Publishing and Dynamite.  Is this merely a crossover or also a team-up?  You’ll have to read it to find out, and you won’t want to miss it.  The villain is COBRA, and that infamous G.I. Joe threat and organization of evil has hacked Steve Austin’s cyborg circuitry to become a tool against Team Joe.

So it’s Colonel Steve Austin, COBRA Commander, Storm Shadow, Baroness, Zartan, and Major Bludd against Hawk, Scarlett, Rock ‘n’ Roll, Snake Eyes, Lady Jaye, Roadblock, and Ace.  But the good guys have more than one ace up their sleeve, as they introduce one of our favorite borgs, borg Hall of Famer, Mike Power, The Atomic Man.  Finally–a face-off between The Six Million Dollar Man and The Atomic Man!

This is as much about toys as comic book characters.  Pitting the famous 1960s-70s 12-inch tall Hasbro “fighting man” G.I. Joe team (or small-scale figures, or animated series, if you prefer) with Adventure Team member (and second cyborg hero) Mike Power against the first cyborg Steve Austin–who appeared on millions of TV sets and produced one of the best selling 12-inch action figures of all time.  This was a fantasy played out in living rooms and sandboxes all over.  Technically this story isn’t the G.I. Joe of the 1970s, but the reboot universe Joes from the 1980s–the animated series, the mini-figures, and beyond.

As recounted in the recent Netflix series The Toys That Made Us, G.I. Joe began as an action figure line in 1963 to fill an untapped niche for boys alongside Barbie for girls. The Six Million Dollar Man began in 1972 as the hero of Martin Caidin′s novel Cyborg (previously reviewed here at borg), and was adapted two years later into a four-season television series starring Lee Majors.  Cyborg Mike Power, The Atomic Man, was Hasbro’s response to the popularity of the Bionic Man on TV.

For anyone not following G.I. Joes in the 1970s, here is the original comic page meet-up and origin story with Major Mike Power and G.I. Joe:

The original Mike Power had a cybernetic “atomic” right arm and left leg.  The new iteration of the character has prosthetics on both legs.

Here is a preview of G.I. Joe: A Real American Hero vs. The Six Million Dollar Man:

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Review by C.J. Bunce

A behind the scenes book for a 2019 movie, which consists of a third or more of its images from 2005?  As fascinating as the special effects developed for the film, the history of the movie merits its own book, and it gets it in Abbie Bernstein‘s Alita: Battle Angel–The Art and Making of the Movie, now out from Titan Books.  It turns out executive producer James Cameron and artists were working on the pre-production of Alita: Battle Angel during the development of his film Avatar.  According to interviews with Cameron and Alita director Robert Rodriguez, in the early 2000s the technology was not yet advanced to deliver what they wanted for their adaptation of Yukito Kishiro’s manga novel.  But now that it’s arrived, fans of the film can trace its development over the past 15 years.

Alita: Battle Angel–The Art and Making of the Movie is filled with concept art, split between 2005 digital ideas in advance of knowing what actors might be cast and final characters developed, and a renewed look at the project as it began to get fully underway only a few years ago.  Key interviews with Rodriguez, Cameron, producer Jon Landau, production designers Caylah Eddleblute and Steve Joyner, art director Todd Holland, visual effects supervisors Richard Hollander and Eric Saindon, costume designer Nina Proctor, Weta Digital’s Joe Letteri, and others tell the story–a marriage of practical effects and CGI.  In fact the commenters almost seem to have a battle between those responsible between the practical effects and CGI–all with an eye toward realism.  The most interesting aspects of the discussion are the incorporation of Alita star Rosa Salazar’s motion capture (or per Rodriguez, “performance capture” since motion doesn’t include the “emotion” element required to make a story come together) with Proctor’s real-world costumes, and the CGI layering that ends up as the final image that made it to the screen.

No doubt a highlight of the film and of the book are detailed images of Alita’s cyborg body shell, as created by the character of Dr. Ido in the film.  In real life it looks incredibly porcelain, but the artists discuss how the body and all the components of the film were actually fabricated.  The commenters don’t reference their inspirations for the look of the Iron City in the film or its cyborg inhabitants, but fans of the genre will no doubt see the influences–from the borg designs to story elements–from films including Chappie, Elysium, District 9, Ex Machina, Ghost in the Shell, Mad Max: Fury Road, Cameron’s The Terminator, and even the light cycles of Tron.  Readers will learn more about the science behind the cyborgs in the film–how Cameron and others estimated weights of body parts, including Alita’s removable metal heart, as an example–all needed for 3D and CGI work and viewer believability.

Take a look inside Alita: Battle Angel–The Art and Making of the Movie courtesy of the publisher:

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Review by C.J. Bunce

Alita: Battle Angela could be just another space-age story.  It’s full of cyborgs (we love’ em), but it’s not standard fare for frequent sci-fi movie buffs and sci-fi readers.  Without the “distraction” of Robert Rodriguez’s special effects, you can really get to the heart of the movie’s story by going to the underlying source work it adapts, or in this case, its novelization, Alita: Battle Angel–The Official Novelization, by author Pat Cadigan, who also wrote last year’s Harley Quinn–Mad Love, reviewed here at borg.  The film is an adaptation of the manga Battle Angel: Alita by Yukito Kishiro, a story about self-discovery and empowerment via a centuries-old human brain that finds its way into the cybernetic body of what looks like a teen girl.  The film changes enough from the manga, incorporating several new characters and conflicts, that the novelization and film stand apart from Kishiro’s manga.  So how does the new story fare?

Above all, the biggest surprise is that Alita: Battle Angel–The Official Novelization is in every way a young adult novel, based on its protagonist, story structure, and the author’s writing style.  In fact the film may have missed a niche audience–as the studio targeted adult sci-fi buffs instead of fans of stories like the Divergent series, Twilight, The Maze Runner series, City of Ember, and Ender‘s GameEven more on-point, Alita: Battle Angel follows the same emotional highs and lows of The Hunger Games.  Both The Hunger Games and Alita: Battle Angel are teen heroine updates to both Rollerball (1975) and The Running Man (1987), but like some of the best science fiction they are also remakes of the oldest of them all, Frankenstein, and its descendant PinocchioBlend these four popular stories together and you can understand why James Cameron prepared 600 pages of development material for the Alita project he would ultimately produce into the film.

Pat Cadigan‘s storytelling is a mirror of the writing style and pacing of The Hunger Games’ novel writer, Suzanne Collins.  In a significant way, Alita: Battle Angel is a teen romance, a romance between Alita–an amnesiac cyborg who is primarily robotic but has a human brain–and her newfound human boyfriend Hugo.  Hugo is a street kid who helps her learn who she wants to be and how to survive on the streets of a futuristic Earth where everyone who isn’t a cyborg is mugging cyborgs to steal their parts and swap them for cash.  As with Katniss and Peeta in The Hunger Games, Alita and Hugo fall in love as they help each other and work together when faced with an onslaught of ever-increasing impediments to their survival.  And yes, this is another superheroine with a problem like the heroine in the new Captain Marvel movie.

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Review by C.J. Bunce

We have a review of the first of three tie-in books to the new Robert Rodriguez film Alita: Battle Angel coming your way.  Alita: Battle Angel should appeal to any fan of cyborgs–the story as envisioned by James Cameron was a pet project of the director for several years, one he’d picked up from Guillermo del Toro.  When Cameron decided to pursue management of his several Avatar sequels directly and finally handed over the project to Rodriguez he did so with more than 600 pages of notes he’d prepared.  The film is an adaptation of the manga Battle Angel: Alita by Yukito Kishiro, a story about self-discovery and empowerment via a centuries-old human brain that finds its way into the cybernetic body of a young girl.  A part-time doctor, part-time bounty hunter, Doctor Ido, played in the film by two-time Oscar winner Christoph Waltz, takes center stage in Alita: Battle Angel–Doctor Ido’s Journal, the new release by writer Nick Aires for Titan Books.

After losing his human daughter’s struggle to live, the Dr. Frankenstein-inspired Dr. Ido finds the “core” of a cyborg in a scrapyard with a surviving, living human brain.  He uses the prosthetics and futuristic body parts he’d designed for his daughter to rebuild a new girl, quasi-Pinocchio style, naming her Alita after his daughter.  The sci-fi story follows Alita as she tries to learn about her past and survive in a dystopian world that mixes inspirations from John Carpenter, Ridley Scott, Neill Blomkamp, and George Miller.  The visions of each of these directors’ best futuristic films comes through in Doctor Ido’s Journal, an in-universe document which reprints concept art, sketches, and photographs from the film, combining them with a diary entry narrative written by Aires in the place of Dr. Ido.  Doctor Ido’s Journal will be familiar to fans of Aires’ past in-universe books, including Oliver Queen’s Dossier, S.T.A.R. Labs: Cisco Ramon’s Journal, and Arrow: Heroes and Villains and works by others reviewed here, including Alien: The Weyland-Yutani Report, The Book of Alien: Augmented Reality Survival Manual, and the Batman v Superman Tech ManualFans will first find a cleverly designed flex-cover that mimics metal (a great design effect that would make for an attractive blank journal), followed by pages of dense notebook entries that track the action of the film, all from Dr. Ido’s perspective.

The artwork is exceptional, vivid engineering-level drawings like those found in Mark Salisbury’s Elysium: The Art of the Film, reviewed here at borg, and the combination of horror and beauty found in production artists Dan Hallett and Matt Hatton’s elaborate designs in Alien: Covenant: David’s Drawings, reviewed here (it’s worth noting the Weta Digital created much of the designs for both Alita: Battle Angel and Elysium, and the similarly realized scrap-metal worlds of Blomkamp’s District 9 and CHAPPIE).  At times the gear-heavy animatronics inside the cyborgs echo the real-world 19th century automaton past of these creations, making these modern borgs into something that feels almost steampunk.

Here are some preview pages from Alita: Battle Angel–Doctor Ido’s Journal courtesy of the publisher:

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Review by C.J. Bunce

If the third season of AMC’s/UK Channel 4’s sci-fi series Humans had a single theme this year it was sacrifice and heroism.  After Lucy Carless’s Mattie set off the course of events to give sentience to the show’s thousands of cyborg servants, who knew what direction showrunners Sam Vincent and Jonathan Brackley would take us?  Mattie had the series’ greatest crisis of conscience–her actions resulted in the deaths of thousands of humans and synths–yet she brought freedom to her friends and so many others.  With the shocking events at season’s end, she became poised to have an even more significant role next season.  As the lawyer and sole voice for synth rights among the humans, her mother, Katherine Parkinson’s Laura Hawkins, became a symbol for the oppressed and a metaphor for civil rights struggles beyond the television screen.

The cyborg characters were no less powerful, coupling strong acting with a talented group of writers, to create what may be the most thought-provoking look at the “life” of borgs yet–showing a sympathetic and dramatic view through their eyes.  Gemma Chan’s Mia stepped forward to be the target of hatred among those trying to eliminate all the “damaged” green-eyed synths.  Defying all sense she became the figurehead for synth rights and brought on attack after personal attack.  From another approach, Ivanno Jeremiah’s Max stepped forward as leader of a gated community of synths, clinging to the vision that peaceful cooperation was the only solution to bridging the gap with humans.  This left Emily Berrington’s Niska in the role again as vengeance seeker, and more violent means to assist both synths and her human lover (Bella Dayne’s Astrid) harmed by ant-synth activity.  With these three characters the writers provided a mirror of society from different approaches, only to introduce other levels of modern reality: terrorism via new synth Holly Earl’s troubled Agnes and the covert acts of Laura’s newly assigned orange-eyed synth, Dino Fetscher’s Stanley.

But the writers didn’t leave out the impact on humans of a society divided, and that was most poignantly revealed through Laura’s flawed ex-husband, Tom Goodman-Hill’s Joe and his encounters with a familiar synth in hiding, Ruth Bradley’s Karen Voss.  Karen discovers a young boy synth (Billy Jenkins’ Sam), an experiment left behind by the synth inventor, and she chooses to live in the open as human with the boy as her son in the heart of the anti-synth area of town.  Her performance and her character’s choices result in the most powerful and gut-wrenching segments of the season.

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Spoilers!

By C.J. Bunce

Diehard Doctor Who fans will already know this, so this is more for you almost-diehard fans–If you watched this weekend’s explosive (or “explodey-wodey”) Doctor Who season premiere episode “Asylum of the Daleks,” you might have missed that the character Oswin was played by actress Jenna-Louise Coleman, and if you haven’t been paying attention you further might have missed that she will be replacing the Ponds as the new companion to Matt Smith’s 11th Doctor by year end.

If you had known this your watching experience may have gone something like this–Wait!  Isn’t she the new companion?  She looks familiar.  Did we know she was going to be in the first episode?  Which then went to:  Hmm… I’m not sure I like her.  Then, hmm… she’s really quick and witty.  Smart.  Sassy.  And by the end of the episode you feel guilty to so quickly give up your loyalty to the best companion ever (yes, Amelia Pond) for someone with the name.. Oswin Oswald?  But wasn’t the new companion’s name supposed to be Clara?  They wouldn’t do something so low and wrong as having the same actress play two parts in such a short timeframe, right?  Questions, questions.

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