Tag Archive: Jason M. Hough


Review by C.J. Bunce

One of the year’s best military sci-fi novels awaits you in the next Gears of War tie-in novel, Gears of War: Bloodlines Author Jason M. Hough creates a gritty tale of an unthinkable mission by current lead game character and former Gear soldier Kait Diaz and a forgotten, impossible mission by her father, Lt. Colonel Gabriel Diaz.  The story begins in the future at war, after the destruction of Settlement 2.  Kait’s comrade J.D. Fenix is severely wounded.  While Kait awaits his outcome, she is approached by an old man who claims he fought with her father years ago.  The man slips her a secret file, which recounts a mission that determined the fate of her father, marked a turning point in his life, and may influence who she may become.

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Review by C.J. Bunce

Usually a franchise tie-in novel or sequel will be able to serve as a standalone story to create a springboard into the story’s universe for new readers.  That’s not the case for readers of the new Gears of War prequel to the Gears 5 video game, Gears of War: Ascendance.  Author Jason M. Hough takes fans of the games on a journey back into field combat with a group of familiar characters battling close-quarters with the Swarm, with a backdrop focus on the political machinations of Coalition of Ordered Governments’ Minister Jinn and her reliance on Damon Baird and his robot army.  Unfortunately the story reads like the down day at a Dungeon & Dragon session, all about a group of characters getting from Point A to Point B, with little happening in between.

The entire novel is a set-up to bring the franchise’s first heroine to the lead position of gameplay, Kait Diaz.  The lack of development of the character is unfortunate, because it could have the potential for another alien bug fighter like Ellen Ripley, Rita Vrataski, Dizzy Flores, or Private Vasquez.  We meet Diaz following the burial of her mother.  She and her team are rescued from this planet only to return later so she can try to save a boy and a girl that she believed were dead when her group had abandoned their location.  So readers will be drawn toward her mission.  Backstory (available elsewhere) for the video games explains the significance of a special talisman she wears, yet each time it is discussed the reader is ready to learn more about it, but its purpose is ultimately skipped over in this book.  And readers don’t get to learn much about what makes Kait Diaz tick.  For that, readers will need to look to the game (which has been well-received by gamers).

So Gears of War: Ascendance is truly for fans already familiar with the game and its characters.  What a “Gear” even is, and what the opposing factions are and why, what one weapon is versus another–none of these concepts are ever explained (a Gear is a soldier, but is it an elite soldier or any foot soldier?).  The Swarm and other beasts are some kind of alien monster inspired by the Arachnid Bugs of Starship Troopers or that creature from Mimic, a kind of giant locust (it’s called the Locust Horde so I assume it looks like a locust) but all creepy like the Xenomorphs of Aliens, and telepathically connected like the hive mind of The Borg from Star Trek.  Why are they bad?  We don’t know, just as Heinlein treated his antagonists in Starship Troopers, although game players who dig in outside this novel will see they become more than that to Kait Diaz in the game.  Opening paragraphs in each section providing some backstory and setting, along with descriptions of characters would have been a welcome addition for those not familiar with the game yet.

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