Review by C.J. Bunce

A book released this month from Pavilion Books will have kids of all ages creating their own board games about anything they can imagine.  Kevan Davis and Viviane Schwarz’s new oversized hardcover book Board Games to Create and Play has everything anyone from kids to adults can use to learn about the mechanics of what makes board games work.  And it has 58 templates of 19 sample boards, cut-out cards and tokens, and 40 rule sets to get players to draw up new games on their own.

Beginning with pull-out sample games, readers will quickly learn the building blocks to make a great game.  Using the principles of Snakes and Ladders aka Chutes and Ladders as a starting point, readers can grab a pen and start marking up the game, filling in blank spaces with their own themes, goals, challenges, barricades, and rules.  You can incorporate dice or cards, or not, and use any kind of object for tokens or design something for each game.  Whether you prefer Sorry or Clue, Monopoly, Life, Parcheesi or Payday, or combine rules and technical difficulty to make your own role play board, the sky is the limit.

If you think the artwork in the preview below looks a bit basic, that’s the point–you’re not limited by your own artistic skill.  This is about being creative, using your imagination to create that game that has yet to be invented, but using the game prompts–in essence story prompts–to get you started.  And the education on gaming maneuvers, sequences, planning, and strategy is surprisingly insightful.  Even experienced game creators are bound to learn something here.  The writers explain components of rules, like burning fuel, action cards, non-player pawns, using money, hidden treasures, running fights, movement tokens, and out-of-time rules.  It also has a handy theme generator and sample mash-ups of rules to begin with.

Here is a seven-page preview of Board Games to Create and Play, courtesy of Pavilion Books:

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