Tag Archive: Rick Sternbach

Shipyards borg cover

Review by C.J. Bunce

The fifth volume of the encyclopedia of Star Trek ships has arrived.  This time Hero Collector is taking on the ships of Star Trek: Voyager.  It’s all in the new full color hardcover book Star Trek Shipyards: The Borg and Delta Quadrant, Volume One, available now here at Amazon.  Star Trek Shipyards is known for its colorful, high quality illustrations, providing an in-universe guide to the seemingly endless array of the franchise’s spacecraft.  Because of the timing of cutting edge computer-generated design during the seven years of Star Trek Voyager, writers Ben Robinson and Marcus Riley were able to compile two volumes worth of images, using the actual renderings used by the show’s art and visual effects departments.  But first it takes a look at the ships of The Borg, the cybernetic race first seen in Star Trek: The Next Generation.  

Continue reading

Review by C.J. Bunce

Of all the attributes of Star Trek’s Deep Space Nine series, my personal favorite is the art direction.  Because it is a visual account of the production of the show, the new Deep Space Nine Illustrated Handbook is a celebration of the work of key creative visionaries and futurist art designers Rick Sternbach, Michael Okuda, and Doug Drexler, and more.  Reprinting key components from more than 8,500 mail order Fact Files cards published between 1997 and 2002, this attractive, hardcover, coffee table book will provide insight into Star Trek’s outlying, groundbreaking series for a new generation of fans now watching for the first time via Netflix and other streaming platforms.  In this chronicle expect to find everything but a self-sealing stem bolt.

Continue reading

Review by C.J. Bunce

For a fan like me, Star Trek: Voyager was the definitive Star Trek series, the crew that most fully embraced Gene Roddenberry’s vision beyond the television series he created in 1966.  It featured a crew on a ship that explored like no crew before it, with only their available technology and their wits to survive.  Helmed by Kate Mulgrew’s personable yet tough Captain Kathryn Janeway, the crew would travel 70,000 light years home after being stranded in the Delta Quadrant.  The 25th anniversary of the launch of the series was 2020, and worthy of the celebration, authors Ben Robinson and Mark Wright have created the definitive behind the scenes account of the 1995-2001 series, Star Trek: Voyager–A Celebration, available now here at Amazon.

Continue reading

Review by C.J. Bunce

After delivering a dozen Star Trek books, fiction and non-fiction, authors Paula M. Block and Terry J. Erdmann are back in the franchise, this time covering the entire first two seasons of CBS All Access’s Star Trek: Discovery in their new book The Art of Star Trek: Discovery.  This is the latest concept art and film production book in a franchise of some of the best printed TV and film retrospectives.  Star Trek: Discovery, which led the newest chapter in the television Star Trek Universe (followed by Short Treks, Picard and Lower Decks), follows the exploits of Vulcan-raised science officer Michael Burnham and the crew of the U.S.S. Discovery as they boldly go where no one has gone before.  This book covers every corner of the series in an attractive hardcover full of great photographs.

Continue reading

The next concept artwork and special effects book in the Star Trek franchise arrives tomorrow, this time taking a fresh look at the success and failures in the visual effects created for Star Trek: The Motion Picture, which celebrated its 40th anniversary this past December.  It’s all in Star Trek: The Motion Picture–The Art and Visual Effects, by Jeff Bond and Gene Kozicki.  Diehard fans of the history of filmmaking will learn more about the most celebrated visual effects masters in the business as they did their best to rescue a floundering production back in 1979.  You have today left to pre-order the book at a discount here at Amazon–this will be a welcome addition to bookshelves for fans of the franchise’s first feature film.

Continue reading


Creating a television series that makes it to a second season is a difficult thing to do.  It’s difficult today and was just as tough in 1966 when Gene Roddenberry created a full-color science fiction show in prime time about a “Wagon Train to the stars”–a Western in space–a Star Trek.  The unlikely series survived into not only its second season but also a third.  An untapped audience–a group of loyal fans kept the dream alive, and the stories would continue in an animated series in the early 1970s.  With the success of Star Wars, Star Trek made its way to the big screen by the end of the decade and the rest of the story, as they say, is history.

The future predicted in 1966 to “explore strange, new worlds, to seek out new life and new civilizations,” isn’t here yet, despite the dates of yesterday’s future arriving and going by.  But that hasn’t stopped generations of fans from being inspired to pursue everything from medicine and law to astronomy and design.  To make this world better and build a greater tomorrow.  Star Trek may not have arrived yet, but the utopian future is something many of us look forward to and strive for.


Or has it arrived?  Our iPads and smart phones, Bluetooths and medical scanners were all inspired by creative types behind Star Trek, like Wah Chang and Rick Sternbach.  If society as a whole hasn’t changed, the technology that drives it certainly is making headway every day.


Here, September 8, 2016, fifty years after the airing of the first episode of Star Trek on NBC, the world is far different, yet it still continues the struggle for equality and fairness, the same desires Roddenberry’s original stories reflected as the world crept up to the cataclysmic summer of 1968.  The same elements are summed up in the Vulcan acronym IDIC–infinite diversity in infinite combinations–the core of Vulcan philosophy celebrating all the differences in life.  In short, that is what Star Trek is all about.

Continue reading

Scanadu Scout

The future in medicine arrives next March thanks to NASA, a company named Scanadu, and thousands of donors to an Indiegogo campaign to bring the first medical grade tricorder to the marketplace.  Scanadu, one of the competitors in Qualcomm’s $10 million XPrize competition to build the world’s first medical tricorder, is in final development stages and is taking pre-orders for the Scanadu Scout First Edition for only $199.

The Qualcomm competition is looking for the best tricorder, submitted by dozens of inventors and science laboratories across the world.  The parameters are few–it must weigh less than five pounds, and must be capable of capturing key health metrics and diagnosing a set of 15 diseases.  Metrics can include such elements as blood pressure, respiratory rate, and temperature.  Ultimately, this tool will collect large volumes of data from ongoing measurement of health states through a combination of wireless sensors, imaging technologies, and portable, non-invasive laboratory replacements, according to the competition rules.

TOS tricorder prototype Sternbach ST Next Gen tricorder

Inspired by the Star Trek tricorder, medicine already has scanning devices similar to those used by Dr. Crusher in Star Trek: The Next Generation.  The competition entrants are expected to go further, to combine the best of both the original series tricorder used by Dr. McCoy, and the updated, smaller device used by the crew of the Enterprise-D, created by designer Rick Sternbach.  To long-time Star Trek fans, we will think of this new Scanadu tricorder not as the “first edition” but as the Mark I.

Continue reading

When the year 2000 finally arrived, I was disappointed.  Science fiction got it all wrong.  Where were the hover cars?  Why didn’t we vacation in outer space?  We were all worried about a silly millenium bug that was to take us back to 1900 when the clock struck 12.  But I remember how uneventful it all seemed, despite some great fireworks shows.  When the actual millenium shifted a year later, still no flash to a visionary future.

Just look at Arthur C. Clarke’s 2001: A Space Odyssey and the film version by Stanley Kubrick.  Nothing looked like that in actual 2001 or even today.

The Eugenics Wars in the original 1960s Star Trek series–the wars that created Ricardo Montalban’s Khan who takes on Captain Kirk and gets banished to Seti Alpha V–were to happen sometime between 1993 and 1996 according to the original series.

The incredible world of future replicants created by Philip K. Dick took place in 1992, according to the original printing of his short story “Do Androids Dream of Electric Sheep?” that became Ridley Scott’s dark vision of the future, Blade Runner.  We don’t have a robotic Sean Young around here today.

What went wrong?

To be fair, science fiction, more often than not, has laid the ground work for feats of reality unheard of and not dreamed of before science fiction writing put pen to paper (or finger to typewriter).  Think in terms of Star Trek designer Rick Sternbach’s personal access data devices or PADDs, such as those used by Geordi LaForge in Star Trek: The Next Generation.  Used in the series in the 22nd century we now get to use these regularly in the 21st century in the form of tablet computers or android phones.


Or tricorders–regularly used today in different forms but visually more advanced and smaller than those used on the original Star Trek, yet nearly the same in size as those created for Next Generation by Mr. Sternbach, and with incredible functionality.  Just watch any doctor review surgery slides instantly sent from room to office and displayed so you can see immediately, and in real-time, recorded biological detail.  Check out the photo below of one of two prototype Next Generation tricorders Sternbach created and compare it to a Paramount studio-production-made, original series type tricorder.  Today, the latter tricorder looks more like an old fashioned brownie camera.  Compare them to your hand-held android device or Blackberry and score one for future meets reality, or better yet, score one for science fiction visionary creating the future.


A great example of reality actually beating science fiction’s predictions can be seen in the Star Trek: The Next Generation episode “The Royale” that aired in 1988.  The eloquent 22nd century Captain Jean-Luc Picard of the USS-Enterprise-D remarked that people had been trying to find the proof for Fermat’s Last Theorem for 800 years, including himself.  Picard saw the riddle as a mental challenge, stating that “in our arrogance, we feel we are so advanced and yet we cannot unravel a simple knot tied by a part-time French mathematician working alone without a computer.”

“Fermat’s last theorem” was an algebraic statement proposed by Pierre de Fermat, a 17th century lawyer and amateur mathematician who was later praised by the likes of Newton and Pascal for his life’s work.  Following Fermat’s death in 1665, a mathematic formula was found scrawled in the margin of his notes: “xn + yn = zn, where n is greater than 2,” which Fermat said had no solution in whole numbers, but he also added the phrase “remarkable proof.”  The writers of Star Trek couldn’t predict that Andrew Wiles would create a proof for the theorem in 1993 (modified and generally accepted in 1995).  Although Wiles’ proof could not have been the same as Fermat’s “remarkable proof,” here he beat the science fiction writer’s prediction, something that doesn’t happen so often.  Public Television’s NOVA has a great interview with Wiles on its website.

Eclipsing the future (a figurative idea only, of course) was a result of a great deal of work by Wiles.  Two accounts of Wiles’ path are worth pursuing further.  The first is NOVA‘s documentary The Proof.  The small community of mathematicians and physicists who experiment with math riddles is taken apart and revealed to the viewer, and what we see is frought with jealousy, ego, and near-schoolyard cattiness.  But Wiles shines through, locking himself away, and seeming to be swallowed up by his passion for this riddle, he somehow emerges triumphant.  You’ll find yourself cheering him on as the documentary progresses.

The second account is Simon Singh’s eminently readable “Fermat’s Enigma:  The Epic Quest to Solve the World’s Greatest Mathematical Problem.”  Singh discusses the history of math in an interesting way and explains the complexity of Fermat’s Theorem, and Wiles’ proof, in a way anyone can understand.  You’ll find Andrew Wiles to be a champion in our time.

C.J. Bunce