Tag Archive: Xbox


With the exception of the vast expanded universe of Star Wars and Star Trek, no other sci-fi property has branched out in the past ten years in as many exciting ways as the Alien universe.  Every new tie-in novel consistently has been packed with suspense and innovative takes on Weyland-Yutani and its influence years before, during, and after the events of Ridley Scott’s original Alien movie.  Each year fans of Alien celebrate April 26 as Alien Day, reflecting not a specific day inside the Alien universe, but the designation of the moon in the film Aliens: LV426.  Back in 2019 we celebrated the 40th anniversary of the release of the original Ridley Scott film, and the tie-ins keep coming now that the Fox movies fall under the Disney umbrella.  Here’s a list of what you should check out if you’re an Alien fan.  First up, the new novel, Aliens: Infiltrator.

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Review by C.J. Bunce

They’re outnumbered and outgunned.

Last year Halo, Destiny, and Crackdown game writer and Spawn comic book writer Jonathan Goff created a comics mini-series last based on Xbox′s Crackdown 3 (previewed here at borg).  A military science fiction-action series not requiring readers to know the game, it featured some nicely rendered futurism from artist Ricardo Jaime (The Shadow).  Goff and Jaime created a future world ruled by a corporate power elite, and a city sitting on a powder keg of class warfare ready to blow.  Then the lights go out.  Literally.  Someone has taken control of power sources everywhere.  Dynamite’s Crackdown is heading to a comic shop near you next week in a complete trade paperback edition so fans of the game and sci-fi can join in on the action.

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Review by C.J. Bunce

Gears Tactics is only the latest in the universe of Gears of War games, and Titan Books has just published a look inside the concept artwork and development of the story in their latest tour backstage into a popular sci-fi/fantasy franchise.  A partnership of The Coalition, Splash Damage, and Xbox, Gears Tactics: The Art of the Game brings players and fans up to speed on the return of fan-favorite central character Gabriel Diaz.  The key challenge for the designers?  How to update and refresh the universe and still make everything look and feel as fully “Gears” as the past games in the catalog.

In the game, players create and operate a team of heroes and regular troop characters, who occupy a mobile base called The Convoy.  A prequel set 12 years before the first Gears of War game, the campaign is a 40-hour excursion to defeat the villain called Ukkon.  But you must get through the Locust Horde first.  It’s a mix of fantasy monsters of the J.R.R. Tolkien realm and sci-fi troops of the Aliens variety.  The development of the game, as seen in Gears Tactics: The Art of the Game, is as complex as any major movie project.  Readers will find all the try-ons and also-rans in the development of character faces, stances, uniforms, and vehicles as you’d expect from any fully-realized, visual fantasy world.

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Halo, Destiny, and Crackdown game writer and Spawn comic book writer Jonathan Goff is backing up this past weekend’s release of Xbox′s new Crackdown 3 with a new comic book series.  Dynamite Entertainment′s Crackdown Issue #1 arrives in comic book stores tomorrow, a science fiction-action book not requiring readers to know the game.  With artwork by Ricardo Jaime (The Shadow), the creators unlock a future world ruled by a conglomerate of world governments and the corporate power elite.  When four major gangs cease their conflicts to conspire against the law, it′s up to The Agents to destroy each new threat the gangs bring their way.

The Agents are part Colonial Marines, part CIA Special Ops, gung-ho, cocky, and probably over-confident.  They are led by a Guy in the Chair giving commands called VOA (not Voice of America, but Voice of the Agency).  The heroes and villains are new for the comic, all interacting in the common backdrop of the game environment, a mega-city new to the franchise called San Reno, up against a new element that blacks out the city and leaves The Agents without any resources but their wits.

Natália Marques provides those Tron-esque, futuristic colors.  Jaime’s colorful sci-fi visuals are very much the stuff of kids animated action shows, but the language and cops vs gangs narrative and language is for mature readers.

Here is a preview, courtesy of Dynamite:

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