Tag Archive: Dungeon Mayhem


Review by C.J. Bunce

The Forgotten Realms have never been more fun, as the familiar setting continues to expand and flesh out fun characters like warrior Minsc and miniature giant space hamster Boo, half-elf/thief/poet Krydle, cleric Nerys Kathon, halfling rogue Shandie Freefoot, and Delina, the young moon elf wild magesorcerer, all in the pages of IDW comics.  Writer Jim Zub is back partnering with artist Max Dunbar in Dungeons & Dragons: Infernal Tides IDW Publishing and Wizards of the Coast have brought forward the best from the D&D game books and card games, and combined good fantasy storytelling with classic artwork like you’d find in D&D manuals and great humor fantasy like Mike Wieringo’s Tellos.  It’s also the closest thing to Don Bluth’s video game Dragon’s Lair since Dragon’s Lair.  The latest D&D graphic novel and next adventure in Baldur’s Gate arrives in comic shops and online stores this week.

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Just when you’re looking for a stocking stuffer for your favorite Dungeons & Dragons gamer, Wizards of the Coast steps in with an update to one of its classic card games.  The Great Dalmuti is a multi-player card game from the mind of Richard Garfield, creator of Magic the Gathering.  Artist Harry Conway has provided the D&D spin on the cards, but the core rules remain the same.  It’s available now here at Amazon, and via your local game shop.

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Review by C.J. Bunce

The Forgotten Realms have never been more fun.  Writer Jim Zub has partnered with artists Max Dunbar & John-Paul Bove, Nelson Daniel, Thiago Ribeiro, Milen Parvanov, and Glauber Matos in a huge compilation book, Dungeons & Dragons: Days of Endless Adventure IDW Publishing and Wizards of the Coast have brought forward the best from the D&D game books and card games, and combined good fantasy storytelling with classic artwork like you’d find in both D&D manuals or J.R.R. Tolkien’s magical worlds, with humor similar to Mike Wieringo’s Tellos.  Best yet, it features the Dungeon Mayhem’s Minsc and his trusty partner hamster Boo, meaning lots of bravery (and laughs) await you.

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Review by C.J. Bunce

This week the Wizards of the Coast roleplaying game team introduces a third way to enter its family friendly world of Dungeons & Dragons roleplaying fun in a card game format with Dungeon Mayhem: Monster Madness Along with the barbarian Sutha the Skullcrusher, the wizard Azzan the Mystic, the paladin Lia the Radiant, and the rogue Oriax the Clever from 2018’s Dungeon Mayhem base card game, and ranger Minsc with his miniature-giant space hamster, Boo, and the shapeshifting druid Jaheira from the Battle for Baldur’s Gate expansion pack, players now have six new monsters to add to the mix, and a stylized deluxe box that allows for all 12 character card decks to be housed in one place and played as a single game for up to six players.

In Dungeon Mayhem: Monster Madness, you play as one of six D&D monsters, each with their own way to charm, crush, disintegrate, and devour their foes.  They include the beholder Delilah Deathray, the mind flayer Dr. Tentaculous, Blorp the gelatinous cube, the killer lounge chair mimic Mimi Lechaise, the red dragon Lord Cinderpuff, and the owlbear Hoots McGoots.  Select a character from the core deck and one from the six monsters or combine decks from any past edition you have–each player chooses a character and corresponding deck of cards and all prepare for mayhem.

If you enjoyed the previously released six characters, you’re going to love mixing them up with the new six.  Their personalities are smartly coordinated with their individual powers, and players will soon find their own favorites.  Kids of all ages will love attacks like crushing hugs from an owlbear, or defending an attack from a rogue using “all the daggers.”  Whether prompted by an evil sneer from a wizard or an eviler sneer from a dragon, everyone will have fun with the now complete set of Dungeon Mayhem characters.

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