Tag Archive: Mike Schley


Review by C.J. Bunce

Not just a new adventure for your next Dungeons & Dragons campaign, the new 5th edition adventure anthology Candlekeep Mysteries is a different way to enhance gameplay from Wizards of the Coast.  First, it opens up the realm of creators creating the stories behind your next adventure.  It’s 17 contained adventures all centered on a visit to the Forgotten Realm’s renowned towering library fortress of Candlekeep.  Each adventure has a book– a rarity, serving as a clue, a key, a totem or token, a container, or treasure–at the center of a mystery.  And each adventure can be played as a standalone, or, it can supplement another campaign, so a Dungeon Master can splice in one of these stories to places like the Soltryce Academy of Wildemount, the Library of Korranberg in Eberron, the University Library in Sharn, or the Great Library of Greyhawk.  Plus new monsters.  New magic items.  New characters.

Which adventure will you begin with?

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Review by C.J. Bunce

Franklin, Scott, Shackleton, Dyre, Hillary, MacReady, Torrance, Norgay.  Name your favorite stone-cold adventurer from real life or fiction and ready yourself for what may be the deepest, most detailed world building in your Dungeons & Dragons gaming yet.  Ed Greenwood and R.A. Salvatore’s Icewind Dale will take on new meaning for you as a place of excitement and troubled outcasts, nonstop pitfalls, and numbing despair–if you’re not careful.  In Wizards of the Coast’s latest adventure, Icewind Dale: Rime of the Frostmaiden, players will journey across lands doomed to darkness by a frostmaiden of many faces, known to embody all of winter’s cruelties.  Your most bone chilling nightmares lie ahead, and survival is only the beginning.

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It’s a big week for Dungeons & Dragons players.  This Tuesday is the release date for Baldur’s Gate: Descent into Avernus, the eagerly-awaited next adventure in the Fifth Edition of Wizards of the Coast’s original roleplaying game.  One city has fallen into hell, and it’s up to players to see that Baldur’s Gate does not meet the same fate.  The game takes players from levels 1 to 13 as they journey through Baldur’s Gate and into Avernus, the first layer of the Nine Hells.

And the biggest feature that fans have been waiting for is here: Infernal Machines, making this new journey a mash-up of dark fantasy and Mad Max.  The machines are battle-ready vehicles, which you can build and customize as your characters enter the Blood War.

Baldur’s Gate: Descent into Avernus is a thick 256 pages, with an exhaustive, detailed history of Baldur’s Gate (popularized in the video game of the same name) taking up the first quarter of the book.  Look for lots of new creatures, several interesting NPCs, a pronunciation guide, and even a new lettering script to adapt for your own designed supplemental materials.

 

This new D&D volume features extensive artwork, and attractive maps by Dyson Logos, Mike Schley, and Jared Blando, including a giant double-sided foldout map.  You’ll also find a unique appendix featuring concept art sketches, designs, and characters, providing a peek behind the scenes at Wizards of the Coast.  Note: There’s even a disclaimer for anyone wary of the darker nature of this adventure.  The short version?  It’s all for fun (but you already know that).

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