Tag Archive: futurism


COWBOYBEB_Unit

Running for 26 episodes between 1999 and 2001, the future noir anime series Cowboy Bebop arrived as an instant classic for the medium, a Japanese sci-fi Western three years before Firefly.  A new Netflix series is on its way this year, starring John Cho (Star Trek) as bounty hunter Spike Spiegel, Mustafa Shakir (Luke Cage) as the show’s cyborg, former investigator Jet Black, Geoff Stults (Stargirl) as Jet’s former partner Chalmers, and Daniella Pineda (Jurassic World: Dominion) as bounty hunter Faye Valentine.  The television series is also coming to comics–writer Dan Watters and artist Lamar Mathurin are creating a monthly comic–and we have a preview of the Issue #1 cover artwork below.

CB#1_Cover_A CB#1_Cover_C

Continue reading

Star Trek Designing the Future cover

Review by C.J. Bunce

For nearly 55 years sci-fi fans have been watching and re-watching Star Trek’s original series and rebuilding futuristic components from the show in their own homes.  In the 1960s it was easier, as many of the components that defined the early look of Star Trek were simply “found objects”–items existing in the real world that could be repurposed to create a vision of the future.  Midcentury Modernism was the artistic movement that coincided with the inception of the worldbuilding for Star Trek, and fans Dan Chavkin and Brian McGuire chronicled some of the Star Trek creators’ use of those designs in their new coffee table book, Star Trek: Designing the Future–How Midcentury Modernism Shaped Our View of the Future Take a look at a preview of this introduction to the artistic movement and the early Star Trek design aesthetic below, courtesy of publisher Insight Editions.

Continue reading

SMART GIRL COVER B

Review by C.J. Bunce

Spanish artist Fernando Dagnino (Superman, Resurrection Man, Suicide Squad) has designed the future of Blade Runner in the continuation series of Ridley Scott and Syd Mead’s future world for Titan Comics over the past few years.  Now fans of his artwork can see Dagnino take his work further in his own series.  In Smart Girl, readers will meet Yuki, a multitasking gynoid in the future called a Smart Girl, as in “smart phone” (the male Smartdroids are called Smart Boys)–human-like tools created exactly like the domestic assistant Synths of BBC’s Humans television series.  But like the Emergency Medical Holograms of Star Trek Voyager fame, the time comes when Yuki is no longer the latest, most advanced model, and it’s time for her to be replaced by the new androids and be deactivated.  Yuki becomes self-aware, and like the Replicants of Blade Runner, she decides she has more to offer the world and makes her escape before it’s too late.

Writer and illustrator Dagnino offers a black and white future noir comic that leans into what he does best–those shadows and layouts that feel like the stuff of 1950s pulp novels.  As much as I’d love to see his work in color, the black and white works for this tale of the bleak not-so-distant future.  Yuki is Atomic Blonde and Alita upgraded.  The story is tech-forward like Altered Carbon.  Dagnino’s style is familiar in a good way, mixes of Mike Grell layouts, Phil Noto characters, and the action and appeal of Jackson Herbert–the best of the modern Miss Fury artists.  If you like speculative science fiction, issue-driven narratives wrestling with timeless questions in the manner of the best of Alan Moore and Frank Miller, this should be your next graphic novel.

Check out our sneak preview of Fernando Dagnino’s new graphic novel, Smart Girl:

Continue reading

Blade Runner Storyboards cover

Review by C.J. Bunce

It’s been four years since the arrival of Denis Villeneuve’s Blade Runner 2049, the sequel to Ridley Scott’s 1982 sci-fi cult classic, Blade Runner, itself based on Philip K. Dick’s novel, Do Androids Dream of Electric Sheep?  Since then we’ve seen two looks behind the scenes of the film: a worthy tribute to the artwork behind the production with Blade Runner 2049 Interlinked–The Art and The Art and Soul of Blade Runner 2049, a more general look at the entire production.   Fans of the Blade Runner franchise and anyone who has ever wanted to know how to storyboard an entire film are in for a treat with the next look at the production of the film, this time at the process of cinematography.  Storyboard artists Sam Hudecki and Darryl Henley’s Blade Runner 2049: The Storyboards is a rare glimpse at all the storyboards for the film, a director and camera tool rarely released for any production.  It’s out now and available here at Amazon from Titan Books.  

Continue reading

Review by C.J. Bunce

Sony Pictures Animation, the studio that made Spider-Man: Into the Spider-verse and the LEGO movies brought its latest and greatest animated film to Netflix earlier this month with The Mitchells vs. The Machines–a sci-fi, apocalypse, coming of age story (reviewed here) about a normal but weird family that tries to dodge a planet-wide extermination resulting from the very technologies humans are so addicted to.  Much of the action takes place during a cross-country trip, and it’s that imagery that is underplayed on the big screen, but really comes to life as incredible art in The Art of The Mitchells vs. The Machines, a behind the scenes book of exploration coming to Amazon here and a bookstore near you next week.  Gravity Falls creators Michael Rianda and Jeff Rowe wrote and directed the film, a visually stunning spectacle, with contributions by the Academy Award winning duo of Phil Lord and Christopher Miller (both known for the LEGO movies and Into the Spider-verse).  Author Ramin Zahed interviews those creators and more and shares hundreds of concept art images for this next look into the development of cutting edge animation.

Continue reading

Review by C.J. Bunce

Surprisingly great, surprisingly real, and surprisingly… current?  Sony Pictures Animation, the studio that brought you Spider-Man: Into the Spider-verse brings its latest and greatest animated film to Netflix this weekend.  It’s The Mitchells vs. The Machines–a sci-fi, apocalypse, coming of age, story about a weird family that ends up being the last family on the planet to be exterminated from the planet by the very technologies humans are so addicted to.  Gravity Falls creators Michael Rianda and Jeff Rowe wrote and directed this story, a visually stunning spectacle reflecting life as we knew it in 2020… and may know it again, with contributions by Phil Lord and Christopher Miller (both known for the LEGO movies and Into the Spider-verse).  The themes are influenced by Tron and Tron: Legacy, National Lampoon’s Vacation, and the Terminator movies, leaning hard on the plot of Terminator: Genisys.  It’s loud, colorful, crazy, and it gets family relationships just right, at least of the 21st century variety.  It’s also the movie I was hoping for with The Incredibles 2.

Continue reading

The One MAIN

Review by C.J. Bunce

In our youths everyone at some point wonders if there is only the one person in the world that is the best match for each of us.  “The one” is the subject of a new Netflix series from the UK now streaming called The One, a seriously good series that might sound like just another show about relationships and matchmaking.  It’s certainly the hook, but what it delivers is actually a top-notch police procedural mixed with just enough science fiction and a great cast, the kind that could draw some comparisons to BBC’s Luther.  Hannah Ware (Hitman: Agent 47, Oldboy) plays Rebecca Webb, one of the two discovers of technology using your DNA that can find the one person on earth that is guaranteed to be your best match.  She becomes the CEO of the company that introduces it to the world.  She’s driven, ambitious, intelligent, savvy, and ruthless.  She’s also the series’ villain, and sure to be one of the best villains you’ll find on television this year.

Continue reading

Review by C.J. Bunce

Last year Titan Comics took fans of the Blade Runner movie franchise back to the future with the comic book series Blade Runner 2019 (reviewed here at borg).  Both the sequel to Ridley Scott’s Blade Runner and prequel to Blade Runner 2049, the series expanded the franchise based on characters and settings created by Philip K. Dick.  Then the series went back 20 years before the theatrical sequel in Blade Runner 2029 Now for the first time writers K. Perkins, Mellow Brown, and Mike Johnson, and artists Fernando Dagnino and Marco Lesko are taking the entire franchise–the canon stories and timeline–back before the original Ridley Scott movie in the series Blade Runner Origins Dick’s universe is one of borgs called Replicants and those who hunt them, called Blade Runners.  This is the story of the first Blade Runner, and we assume we’ll see another prequel one day about the creation of the first Replicants.

   

Check out our sneak preview of artwork from Issue #1 of Blade Runner Origins and 18 series variant covers below.

Continue reading

Every new technological creation seems to eventually arrive at a point where you can buy it at 99 percent off its original price.  It’s the classic 99% off sale.  And while it’s not true for everything, we can see it in many ways across the decades.  Look at something like the simple calculator, once a giant machine costing thousands of dollars, ultimately it came down in price (and size) to fit in your wallet as a free giveaway as businesses all over stamped an advertisement on the back as a marketing tool.  Today it’s a free feature on nearly every personal computer and android phone.  In the 1990s Connie Willis focused on the emerging technology of animating dead people in films in her groundbreaking novel Remake (discussed here at borg back in 2012).  It happened and it’s only getting better.  As recently as December Star Wars fans saw Mark Hamill reprise a young Luke Skywalker via imaging software in The Mandalorian, and probably the best use so far can be found by the de-aging of Michael Douglas in the Ant-Man movies. 

In basements (and governments?) across the world software designers and users dabble in “deep fake” imaging, attempting to push this technology to defraud (or prevent the defrauding of) others by digitally replacing faces in all kinds of video recordings.  Imagine making such video images by uploading a static image and simply pressing a button.  Guess what?  Now anyone can.  Look to an unlikely source to visit the future, thanks to a genealogy company’s new software program that costs its subscribers… nothing.  Quietly slipping in its own add-on free to its pay subscribers, a surprisingly good “artificial intelligence” turns any photograph into a short animation.  Yes, you, too, can re-animate the dead, maybe not as Mary Shelley envisioned more than 200 years ago, but take a look for yourself…

Continue reading

Review by C.J. Bunce

It’s been three years since the arrival of Denis Villeneuve’s Blade Runner 2049, the sequel to Ridley Scott’s 1982 sci-fi cult classic, Blade Runner, itself based on Philip K. Dick’s novel, Do Androids Dream of Electric Sheep?  At last fans of the franchise, sci-fi, and futurism have a worthy tribute to the artwork behind the production with Tanya Lapointe’s Blade Runner 2049 Interlinked–The Art, now available from Titan Books.  A companion piece to the author’s 2017 book, The Art and Soul of Blade Runner 2049, published in 2017, which focused more on the entire production than the ideas behind the look of the film, this new book is packed with more reproductions of concept artwork than text, a journey for anyone thinking about the next Syd Mead–who will he/she be, and what the world they create might look like.

Continue reading