Tag Archive: Hasbro


The major toy companies have big plans for New York Toy Fair 2020 this weekend, and already have released marketing information for one of the biggest toy licenses, despite the Skywalker saga ending with Star Wars: The Rise of Skywalker this past December.  But the Disney+ series has had no problem taking up any slack, thanks to The Mandalorian, universally seen as the most acclaimed and fan-reviewed sci-fi/fantasy series yet–a major rarity in a modern era of snark, trolls, and haters.  Finally, last year’s bizarrely planned drought of available toys featuring The Child, more popularly known by fans as Baby Yoda, will at last be met with a saturation of varieties of the character.  The character will only get more popular and the toys available featuring it are sure to be the major win this year for Disney and Lucasfilm, if not the entire toy industry.  Look for the return of Star Wars: The Clone Wars with a final season on Disney+ to be met with a return of figures and playsets from the animated series.

Getting a jumpstart on the weekend toy show, several of the new toy lines are already available for pre-order focused on The Mandalorian.  We selected what we see as the best of the bunch from the Star Wars previews.  The entirety of the Star Wars licensed products revealed at the show will be even bigger.  Check out images below and links to pre-order at Amazon where available.  As with every annual Toy Fair, just because the toys are announced doesn’t mean you won’t have to wait until next Christmas season to see them in stores.  Ugh!  But some you’ll find are available right now.

So let’s start with The Child.  The big toy will be Hasbro’s The Child Animatronic Edition (shown above), a battery-powered toy with 25+ sounds and movements, including “Force nap,” giggles, sleeping sounds, coos, “Force activation,” and a removable necklace, and fabric robe.  It’s available for pre-order now here for $59.99.  Projected release date is December 15, 2020.  The gamble is getting your order in now versus the possibility of short supplies in December.

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Review by Elizabeth C. Bunce

Ok, I confess: I’ve never been a big fan of the movie Clue.  It took the smart, suspenseful, iconic game of my childhood and turned it into a silly farce, disregarding the beautiful conventions of the color-coded characters, and making the measured, thoughtful play a frantic slapstick comedy.  Clue (originally called Cluedo in Britain) is about mystery and deduction and the Golden Age of British country house mysteries.  Well, Diana Peterfreund has restored my faith in the franchise, and channeled a bit of classic Christopher Pike in the mix!  Her new release In the Hall with the Knife: A Clue Mystery, the first novel from the Clue franchise (Hasbro and IDW introduced comic book versions in 2017 and 2019), reimagines the characters and game play in a contemporary New England boarding school.  Six students are stranded in a spooky Victorian mansion-turned-dorm when their remote, coastal village is besieged by a freak winter ice storm.  The campus is flooded, power, phones, and internet are down—and somebody has it in for Headmaster Boddy, the school’s beloved principal.

Is it blue-haired Beth “Peacock” Picach, the school’s perpetually angry tennis star?  Or maybe brooding townie Vaughn Green?  What about the school’s “power couple,” ambitious geniuses Scarlett Mistry and Phineas Plum?  New kid Mustard, just transferred in from a military academy?  Even sweet, bookish Orchid McKee has her secrets… and Peterfreund slowly doles them out, keeping the pacing taut and the plot clipping along until the Big Reveal.

Like the classic gameplay, each character takes a turn, in alternating, third person point-of-view chapters.  Like the game, they all suspect each other, pointing their fingers as the story goes on.  Rooms are explored, secret passages revealed, familiar weapons appear in characters’ hands… and the ultimate culprit is finally exposed.  Peterfreund gives the reader enough clues to play along and solve the mystery with (or slightly before) the characters.  And just like the game itself, the worldbuilding, scene setting, and backstory leave you wishing for more of this world and its secrets.

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As we inch closer to Christmas, Hasbro Gaming is making its latest effort to breathe new life into its classic board games.  The new idea is mash-ups of classics, combining two games into one, which should tap into the nostalgia of long-time players.  The game company is taking its recently developed game Speak Out and its famous acquired Parker Brothers inventory Monopoly, Clue, Taboo, and Scrabble, and combining them with its celebrated former Milton Bradley games Candy Land, Connect Four, Guess Who?, Jenga, and Twister.  The result:  Hasbro Mash-Ups, some strange combinations, but new twists for family game night, all at less than $21 each retail price.

The best bet looks to be Monopoly Jenga.  This game adds some additional strategy to the wooden block game where players remove a piece of the tower one by one until the tower collapses.  The Monopoly twist is adding color-coded Monopoly properties as blocks: Railroads, Free Parking, Chance and Community Chest cards, and a Go to Jail block.  The goal?  Collect the most properties, property sets, and railroad blocks without making the tower fall.

 

The strangest is Hasbro’s Taboo Speak Out.  There’s something really creepy about a family game with mouthpieces, and the box cover art doesn’t help much.

 

Perfect for ventriloquists, but a problem for everyone else, the speaking barriers are the key twist to the fun classic Taboo game.  The rules are simple:  Give clues to get teammates to say the Taboo word on the card, without using any of the five forbidden words, all while wearing a Speak Out game mouthpiece.  Easy peasy, right?  Maybe not.

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The detective strategy game Clue is making another comeback.  Today IDW Publishing is releasing the first issue of a three-issue comic book miniseries called Clue: Candlestick.  Writer-artist Dash Shaw is also serving as series letterer, bringing his stylized look to the usual suspects: Colonel Mustard, Professor Plum, Mrs. Peacock, Mr. Green, Mrs. White, and Miss Scarlet.  Hasbro’s game turns 70 this year, so Shaw has compiled a new crime wrapped in secrets, lies, and puzzles, including a maze and coded message.  The puzzles can be unraveled by readers as they make their way through the mystery.

The best feature is Shaw’s incorporation of all the elements of the board game, including the familiar map of the house with connecting floor tiles, stone game pieces that serve as useful art on the grounds of Mr. Boddy’s estate, and, of course, the familiar weapons of choice.  To find out who is searching what rooms and when, you’ll need to solve a logic puzzle.  As with the expanded Master Detective version of the game, you may have more than you bargain for in the story’s first issue, including a focus on Professor Plum, Colonel Mustard, and Mrs. White.  It turns out those weapons might have had some history.

 

In addition to Shaw’s main cover art, variant editions of each issue will form a triptych of the classic Clue suspects and their legendary weapons of choice.  Illustrator Jed McGowan (Time in Nature) designed a third variant cover for the first issue.  Each issue features additional story content and will feature new, removable Clue game cards on the back cover, based on the comic art in the series.

Here’s a preview of the first issue of Clue: Candlestick, courtesy of IDW Publishing:

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In the battle between kung-fu grip and the bionic eye, will life-like hair or better, stronger, and faster prevail?

We first previewed this crossover series here at borg back in February 2018.  Now the adventure series is available in a trade/graphic novel edition.  It’s a story that has been played out millions of times in the backyards of kids who grew up with both G.I. Joe and The Six Million Dollar Man.  It’s G.I. Joe: A Real American Hero vs. The Six Million Dollar Man, last year’s crossover series from IDW Publishing and Dynamite.  Is this merely a crossover or also a team-up?  You’ll have to read it to find out, and you won’t want to miss it.  The villain is COBRA, and that infamous G.I. Joe threat and organization of evil has hacked Steve Austin’s cyborg circuitry to become a tool against Team Joe.

So it’s Colonel Steve Austin, COBRA Commander, Storm Shadow, Baroness, Zartan, and Major Bludd against Hawk, Scarlett, Rock ‘n’ Roll, Snake Eyes, Lady Jaye, Roadblock, and Ace.  But the good guys have more than one ace up their sleeve, as they introduce one of our favorite borgs, borg Hall of Famer, Mike Power, The Atomic Man.  Finally–a face-off between The Six Million Dollar Man and The Atomic Man!

This is as much about toys as comic book characters.  Pitting the famous 1960s-70s 12-inch tall Hasbro “fighting man” G.I. Joe team (or small-scale figures, or animated series, if you prefer) with Adventure Team member (and second cyborg hero) Mike Power against the first cyborg Steve Austin–who appeared on millions of TV sets and produced one of the best selling 12-inch action figures of all time.  This was a fantasy played out in living rooms and sandboxes all over.  Technically this story isn’t the G.I. Joe of the 1970s, but the reboot universe Joes from the 1980s–the animated series, the mini-figures, and beyond.

As recounted in the recent Netflix series The Toys That Made Us, G.I. Joe began as an action figure line in 1963 to fill an untapped niche for boys alongside Barbie for girls. The Six Million Dollar Man began in 1972 as the hero of Martin Caidin′s novel Cyborg (previously reviewed here at borg), and was adapted two years later into a four-season television series starring Lee Majors.  Cyborg Mike Power, The Atomic Man, was Hasbro’s response to the popularity of the Bionic Man on TV.

For anyone not following G.I. Joes in the 1970s, here is the original comic page meet-up and origin story with Major Mike Power and G.I. Joe:

The original Mike Power had a cybernetic “atomic” right arm and left leg.  The new iteration of the character has prosthetics on both legs.

Here is a preview of G.I. Joe: A Real American Hero vs. The Six Million Dollar Man:

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A classic board game and TV show are getting new tie-in comic book series and a classic creator and character are all coming to IDW Publishing this year. IDW announced several new books this week to expand their line of monthly series. The Hasbro board game Clue/Cluedo is getting a new comic book mini-series. The Netflix award-winning TV series GLOW is getting a limited series.  And Stan Sakai is bringing his world of the swordsrabbit Usagi Yojimbo to IDW with stories old and new, including a full-color, three-part series.

The Sakai announcement is bigger than a single series, as IDW says it plans to bring all 35 years of his Usagi Yojimbo stories into new collected editions–the black and white comic will be in full color for the first time–and new stories are being prepared.  Beginning in June, a three-part story set again in the Edo period in 17th century Japan finds Usagi “embroiled in a puppet drama where the players are not quite what they seem.”  According to Sakai, “Bunraku (Japanese puppetry) captures many elements that make the world of Usagi Yojimbo unique: an adventure filled with Japanese culture, folklore, and history.  It also features the return of a long-awaited fan favorite character and Yokai (Japanese supernatural creatures).”  Usagi Yojimbo #1 will be released in a main cover by Sakai, plus variants by Daniel Warren Johnson (Murder Falcon), Kevin Eastman (Teenage Mutant Ninja Turtles), and comics legend Walt Simonson

IDW returns to Clue tie-in mysteries with CLUE: Candlestick, a three-issue comic book miniseries launching in May. “Rife with puzzles, secrets, and lies, and everyone’s a suspect,” the series will be created by animator Dash Shaw writing, illustrative, coloring, and lettering a new Clue mystery.  Check out a preview of the new Clue series below, courtesy of IDW Publishing.
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Getting a jumpstart on Hasbro‘s announcement from New York Toy Fair 2019 of a new, retro line of classic 3.75-inch Kenner-branded action figures, Target has listed the first figures on its website.  It’s no surprise that the franchise is the classic Kenner Star Wars, and they are being re-released on vintage style cards (with a new retro designating logo), but with original style sculpts as the Star Wars Retro Collection.  So at a minimum look for Luke, Han, Leia, Chewbacca, Darth Vader, and a Stormtrooper coming to your Target soon.

The figures look identical to the originals from the marketing images, including the weapon accessories.  In addition to the new retro logo, the bubble cards appear to have a weathered design.  Here are the details for the Luke figure, with similar details listed at the Target website for each figure:

  • INSPIRED BY STAR WARS 70s-STYLE ACTION FIGURES – Star Wars Retro Collection 3.75-inch-scale Star Wars figures feature original Kenner figure design and detail and Star Wars movie-inspired back cards (Each sold separately. Subject to availability)!
  • CLASSIC LUKE SKYWALKER FIGURE – This 3.75-inch scale collectible Luke Skywalker figure features sculpting and design inspired by the original Kenner figures from the 70s and the Tatooine farmboy who joined the Rebels from Star Wars: A New Hope.
  • STAR WARS MOVIE-INSPIRED ACCESSORY – Includes a Luke Skywalker-inspired action Lightsaber that is great for display in any Star Wars collection.
  • 5 POINTS OF ARTICULATION – with the basic articulation of the classic Kenner figures, this Star Wars Retro Collection Luke Skywalker figure is a great addition to any Star Wars action figure and vehicle collection.
  • THE LEGACY CONTINUED – Look for other Star Wars Retro Collection figures to continue the collection from a galaxy far, far away! (Figures each sold separately. Subject to availability.)

Here are the package examples shown:

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Hasbro has big plans for New York Toy Fair 2019 this weekend, and already has released marketing information for two new Stranger Things tie-in games with a retro theme.  Trivial Pursuit fans who’ve been waiting for some new trivia questions will get their wish and more in an updated version of the popular 1980s board game.  And the in-universe Dungeons & Dragons references from the kids in Stranger Things will spill into the real world with a tie-in edition to reel in new roleplay gamers.  Both of these are now available for pre-order for the first time at online pop culture collectible store Entertainment Earth.

Up first is the Stranger Things Dungeons & Dragons Roleplaying Game Starter Set from Hasbro and Wizards of the Coast.  New as well as seasoned D&D players can experience the D&D adventure Stranger Things character Mike Wheeler created for his friends in the series.  Will you be Will the Wise or Dustin the Dwarf?  The set includes a Stranger Things Adventure book, Rulebook, five Stranger Things character sheets, six dice, a painted Demogorgon figure, and a paintable Demogorgon figure (and take a look at the nicely distressed box design).  Find out more and pre-order the game for only $24.99 now here at Entertainment Earth.

It doesn’t matter how many editions you already own of Trivial Pursuit (the original, the 1980s, the 1990s, the Millennium edition, etc.), this new version is unlike any other edition of the game.  The Stranger Things Back to the 80s Trivial Pursuit Game features 1,500 trivia questions from six categories: Movies, TV, Music, Famous People and Events, Trends, Tech and Fun, and a new one:  Stranger Things. The familiar board game also includes Portal Spaces–land on one of these and you have to flip a section of the board over and send all players to the Upside Down, where wedges can be lost.  As always, the first player to collect six wedges wins.  At a pre-order price of $19.99 here at Entertainment Earth, this game is hard to beat.

Here are several images of the games, courtesy of the first distributor marketing the games, Entertainment Earth:

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It’s one of the strangest marketing ideas yet.  And it’s a limited time offer for Valentine’s Day.  This is one of those ideas tailored for Star Wars fans–big fans–of Star Wars: The Last Jedi, and in particular fans of Resistance fighter Rose Tico, played by Kelly Marie Tran.

Online collectible superstore Entertainment Earth came up with a new promotion, that should get a smile or laugh out of your Valentine if he or she has a sense of humor.  It’s a dozen Roses, but these aren’t the kind with thorns, so there’s that.  No, these are Rose Tico action figures, regularly listing for about $18 retail.  These won’t cost the full $220 for the case of 12 figures.  This is a deal for $19.99 total, $200 off retail, or roughly the original price per figure of Star Wars action figures when they were first released in 1978.  You’ll probably not see another deal like this again.

Sure, twelve stormtroopers might make a more desirable army, but then it wouldn’t be a dozen Roses, would it?  And if you don’t have a Valentine who’d appreciate it, buy a case for $19.99 and hand them out at your shop, at your booth at conventions, or give them out as part of your Secret Valentines.  The character of Rose Tico stands for bravery and devotion to her cause and her friends, and might make a good desk totem as a reminder.

The only place to get the $19.99 deal is at this link at Entertainment Earth.  If you’re up for it, you’ll want to act fast as this deal is expected to sell out.

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Review by C.J. Bunce

If you’re not a player of Dungeons & Dragons, a new journey through the hills and valleys of the roleplay game that started it all will get you up to speed quickly.  Dungeons & Dragons Art & Arcana: A Visual History is a comprehensive, authoritative, and licensed look back at nearly 50 years of gaming, storytelling, and artwork.  If you grew up with the game you are certain to find both nostalgia and page-after-page of new information in its more than 700 color images from the past, images of heroes and villains, monsters and other creatures, that brought in some 40 million players over the years.  Boasting some 10-15 million active players today, D&D now features the results of writers/D&D celebrity fans Michael Witwer (D&D historian), Kyle Newman (director of the movie Fanboys), Jon Peterson (game historian) and Sam Witwer (actor, Being Human, Smallville, Battlestar Galactica) pulling together published images and source art from each edition of D&D’s core books, supplements, and modules, magazines, advertisements, tie-in products, sketches, and draft rules.  Their sources include the archives at Wizards of the Coast, private collectors, and more than 40 designers and artists from every era of the game’s history.  Released in two editions, fans old and new can choose from the standard 448-page hardcover alone or a special edition Hydro74-designed boxed set with some intriguing extras.  You’ll find a 14-page preview below courtesy of publisher Ten Speed Press.

This… treatise… this behemoth of a book is smartly designed so readers can approach it for a quick burst of throwback fun or a detailed dive behind the creation and many changes of the game and the companies behind it.  You can find a side-by-side evolution and comparison of monsters and other characters, soak in old maps and character sheets, and compare the covers and key art across all editions.  Possibly the best contribution is comparative images showing specific pop culture sources for many of the designs that made it into the early books and supplements, everything from Frank Frazetta Conan the Barbarian paintings to panels of comic book art from Marvel Comics’ Strange Tales.

From Guidon GamesChainmail to TSR to Wizards of the Coast and Hasbro and the latest 5th Edition rule books, the D&D story is one of corporate takeovers, failures, successes and strategies, all to survive and ultimately consolidate with games including Magic: The Gathering, Pokémon, World of Warcraft, and the entire Milton Bradley tabletop game catalog, all under one umbrella.  It all started with creators Gary Gygax and David Arneson, and their efforts to build on miniature figure battle games from centuries past, and modern rules for gaming that had a historic source:  sci-fi/fantasy author H.G. Wells first penned a gaming rulebook for miniatures titled Little Wars: a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys’ games and books, an influential book inspiring gaming to this day.  The founders would pull in amateur artists and eventually professional artists, sprouting from a small headquarters in Lake Geneva, Wisconsin, ultimately the source of Gen Con, the gaming convention that has been tied to D&D since the beginning.

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